A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #157, a new limited time Color Palette, a new merchandising partnership, a recap of the PAX East 2017 panel, as well as some changes and bug fixes.
A weekly round-up of the more noteworthy DevPosts on the Official Forums. This week’s roundup features the recap of Prime Time #156, Operation: Pacifism Defect rewards, a new easter egg revealed for stress testing the game client, as well as some changes and bug fixes.
This week marks one year of TCN. One year of weekly satirical stories, one year of monthly in-depth analysis, one year of weekly DevPost Recaps, one year of Devstream coverage, one year of tracking news for the InDev page, one year of managing various tools and resources for the game, and one year of maintaining the site with duct tape. There are some changes coming for this next year and I hope you’ve enjoyed the content thus far!
CALIFORNIA, UNITED STATES—Surprised by friends asking about Warframe and expressing genuine interest in his hobbies, system Tenno DamageLtd, MR23, broke into a sweat as he attempted to formulate some kind of response as the rest of his family members present at the event joined in on the ambush.
“Ninjas Play Free” — The tagline boasted at the end of the Warframe cinematic trailer invokes a sense of eastern allure with a promise of ninja-like gameplay with the powerful characters shown in the cinematic footage of warframes on the battlefield. The mastery of martial arts and powerful abilities is prominent in the design of the game, though it does not take long to realize that there is very little offered in regards to the stealth component of being a ninja in Warframe. Over the years, Digital Extremes has made several improvements and adjustments to stealth gameplay, but ultimately it is an underwhelming aspect of gameplay which is quickly ignored in favor of more brute force tactics.